Bohan Ren
Bohan Ren
First-year Master's Student at BIT

About Me

I am currently a first-year master's student in Navigation, Guidance, and Control at the School of Automation, Beijing Institute of Technology. I work in the LAMPS group at the Integrated Navigation and Intelligent Navigation Laboratory (ININ), focusing on spatial scene perception and mapping for robots.

I have a strong interest in robot localization and navigation, embodied intelligence, and spatial perception technologies. Additionally, I am involved in downstream applications of LLMs, game security, reverse engineering, music composition and arrangement, and hardware platform development.

Research Interests

Publications

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OpenGS-Fusion: Open-Vocabulary Dense Mapping with Hybrid 3D Gaussian Splatting for Refined Object-Level Understanding

Dianyi Yang, Xihan Wang, Yu Gao, Liu shiyang, Bohan Ren, Yufeng Yue, Yi Yang*

IROS 2025

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Automated 3D-GS Registration and Fusion Via Skeleton Alignment and Gaussian-Adaptive Features

Liu shiyang, Dianyi Yang, Yu Gao, Bohan Ren, Yi Yang*, Mengyin Fu

IROS 2025

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RoadsideSplat: Robust 3D Gaussian Reconstruction from Monocular Roadside Surveillance

Zhaoxiang Liang, Wenjun Guo, Bohan Ren, Yi Yang*

IROS 2025

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Transferring Prior Thermal Knowledge for Snowy Urban Scene Semantic Segmentation

Xiaodong Guo, Tong Liu, Yefeng Mou, Siyuan Chai, Bohan Ren, Yijin Wang

IEEE TITS

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Research on the Implementation of a 3D-GS-Based Depth Visual SLAM Method Using RGB-D Camera

Bohan Ren

Undergraduate Thesis

Projects

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A2RL: Abu Dhabi Autonomous Racing League in UAE

Description: A2RL is an all-new extreme racing series that is pushing the envelope of autonomous technology. Conceived by ASPIRE and brought together by the tireless efforts of engineers, scientists, and programmers, it is a STEM-fueled race and global autonomous showcase. Each year, teams from educational and technological institutions from around the world compete to develop the fastest, most capable racing AI.

My Work: One of the main software engineers, global track mapping based on factor graph, global optimal trajectory design and optimization, and sensor calibration.

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iLexueHelper: An iOS Assistant App for Beijing Institute of Technology

Description: In this project, I utilized HTTP request analysis techniques to reverse-engineer the API protocols of the university's platform. I then developed a cross-platform application using SwiftUI, ensuring seamless operation across iPhone, iPad, and MacBook. The application also features iCloud integration for data synchronization.

My Work: Full-stack development (front-end and back-end), App Store marketing.

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Replicating and Modifying the Stanford AI Town Project

Description: Based on the DeepSeek model, I replicate the Stanford AI Town. It is migrated to high school campus and home scenarios, enabling agents to understand and interact with the environment. I introduce more interactions with the world, such as agent interactions with the stock market, a virtual WeChat Moments, and virtual instant messaging software (like QQ), to observe agent performance in more complex environments.

My Work: Prompt engineering, software framework development.

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BeitaRobot: A Forum Commenting and Investigation Bot Based on LLM

Description: I developed a complete set of LLM prompts to enable any back-end LLM to call tool interfaces. The bot can autonomously investigate a user's past comments and posts through several rounds of tool calls, perform self-summarization and user profiling in stages, achieving "infinitely long context" and chain-of-thought user profiling capabilities. The bot can automatically summarize user profile biases based on their historical posting records and generate comments that match the tone of a real netizen, according to the post's content and the bot's persona.

My Work: Prompt engineering, software framework development.

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LLMBotForQQ: A Human-like QQ Group Bot Based on LLM

Description: To address the issue of limited or no context memory in previous LLM-based QQ group bots, I designed prompts that enable the LLM to maintain a lifelong user profile for precise replies. A BaseMemory and a PersonalityBias library were designed to describe the personality traits of specified users in the group, allowing the bot to recall this information effectively in subsequent conversations. The Qwen-VLM model is used to understand images within the group.

My Work: Prompt engineering, software framework development.

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iDepthMIDI: A MIDI Controller Based on iPhone's TrueDepth Camera

Description: The iPhone's Face ID feature relies on the front-facing infrared TrueDepth camera, which consists of an infrared dot projector and an infrared camera with a working range of about 50cm. In my research, I used the gesture detection interface provided by Apple Intelligence to capture hand movements with the front-facing visible light camera and measured hand distance with the infrared dot projector. This was integrated with a MIDI driver on a computer to achieve contactless gesture control of MIDI channel intensity, which can be used by composers to control the performance intensity of virtual instruments in real-time and can be extended to virtual conducting functions.

My Work: Software development.

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BITSuperGPT: A Project to Share a ChatGPT Plus Account Locally

Description: A project that allows sharing a ChatGPT Plus account locally, using the native web version of ChatGPT Plus while avoiding OpenAI's detection and performance degradation.

My Work: Full-stack software development.

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BobHCSGOInjector: A CSGO DLL Injector that Bypasses Signature Detection

Description: An injector for Counter-Strike: Global Offensive that bypasses signature detection to inject DLLs.

My Work: Reverse engineering, software development.

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blender_mmd_genshin_shader_importer: A Blender Plugin for One-Click Genshin-style Shader Importing

Description: A Blender plugin that imports a Genshin Impact-style rendering shader with one click, supporting automatic material name recognition and binding.

My Work: Software development.

Related Videos

iDepthMIDI Demo

A2RL: AI Racing League

OpenGS-Fusion Demo