Bohan Ren
Bohan Ren
First-year Master's Student at BIT

About Me

I am a first-year master's student in Control Science and Engineering at the School of Automation, Beijing Institute of Technology. I work on robot perception and mapping, with a current focus on visual 3DGS-SLAM, scene reconstruction, and lifelong scene maintenance in dynamic environments.

My broader interests include robot localization and navigation, embodied perception for service robots, and autonomous systems that combine robust scene understanding with efficient deployment in real-world environments.

Research Interests

Publications

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OpenGS-Fusion: Open-Vocabulary Dense Mapping with Hybrid 3D Gaussian Splatting for Refined Object-Level Understanding

Dianyi Yang, Xihan Wang, Yu Gao, Liu shiyang, Bohan Ren, Yufeng Yue, Yi Yang*

IROS 2025

Abstract

OpenGS-Fusion is an open-vocabulary dense mapping framework that couples 3D Gaussian Splatting with a TSDF representation for on-the-fly, lossless semantic fusion. It further introduces MLLM-Assisted Adaptive Thresholding to refine 3D object segmentation under open-ended language queries, substantially improving object-level understanding and delivering stronger scene reconstruction and language-guided interaction performance than prior methods.

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Automated 3D-GS Registration and Fusion Via Skeleton Alignment and Gaussian-Adaptive Features

Liu shiyang, Dianyi Yang, Yu Gao, Bohan Ren, Yi Yang*, Mengyin Fu

IROS 2025

Abstract

This work presents an automated framework for 3D Gaussian Splatting sub-map registration and fusion without manual reference-map selection. By combining cross-scene geometric skeleton extraction with ellipsoid-aware convolution and a multi-factor Gaussian fusion strategy, it improves both alignment accuracy and post-fusion rendering quality, delivering more reliable 3D scene representation for robotic perception and autonomous navigation.

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RoadsideSplat: Robust 3D Gaussian Reconstruction from Monocular Roadside Surveillance

Zhaoxiang Liang, Wenjun Guo, Bohan Ren, Yi Yang*

IROS 2025

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Transferring Prior Thermal Knowledge for Snowy Urban Scene Semantic Segmentation

Xiaodong Guo, Tong Liu, Yefeng Mou, Siyuan Chai, Bohan Ren, Yijin Wang

IEEE TITS

Abstract

This work targets RGB-thermal semantic segmentation in snowy urban scenes by addressing both the lack of training data and practical deployment constraints. It introduces the SUS dataset and a knowledge-distillation framework built around MCNet, where prior thermal knowledge from an RGB-T teacher is transferred to an efficient RGB student, leading to stronger segmentation performance than existing methods on both SUS and MFNet.

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Research on the Implementation of a 3D-GS-Based Depth Visual SLAM Method Using RGB-D Camera

Bohan Ren

Undergraduate Thesis

Robotics & Vision Work

Tencent Games Algorithm Competition 2025 3D motion capture track

Tencent Games Algorithm Competition 2025 (TGAC2025) - 3D Video MoCap Track

Date: January 2026

Description: TGAC2025 is a university-level algorithm competition with a 3D Video MoCap track focused on recovering human motion from video. The task is closely related to 3D vision, pose estimation, motion reconstruction, and embodied perception.

Award: 7th place in the "3D Video MoCap" track; RMB 6,000 prize.

A2RL autonomous racing project

A2RL: Autonomous Racing Robotics Competition

Date: November 2025

Description: A2RL is an international autonomous vehicle competition in Abu Dhabi focused on perception, mapping, planning, calibration, and high-speed autonomous driving systems. University and technology teams develop full-stack autonomy software for real race-car platforms.

My Work: One of the main software engineers, global track mapping based on factor graph, global optimal trajectory design and optimization, and sensor calibration.

Award: Silver Group runner-up (2nd place) at the Grand Prix on November 15, 2025. Watch video

iDepthMIDI TrueDepth camera gesture interface

iDepthMIDI: A Depth-Sensing Gesture Interface Based on iPhone TrueDepth Camera

Date: February 2024

Description: iDepthMIDI explores short-range depth perception and gesture interaction using the iPhone TrueDepth camera. It combines hand gesture detection with depth measurement to build a contactless control interface, with MIDI control as one application scenario.

My Work: Depth-sensing interaction design, gesture-control pipeline, and software development.

Research Videos

A2RL Autonomous Racing Demo

A2RL Competition Overview

iDepthMIDI Depth-Sensing Interface Demo

OpenGS-Fusion Demo